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So, if you've been following
along, we've just finished setting Buzz up, and are now moving into
the program itself.
Here we go, first screen shot from the opening of the program (after
dismissing the tip of the day):

Looks pretty empty, huh?
So, let's see if we can't figure out what to do... Having read some
of the help files already (press the F1 key to access the help files
- which will open in a new window, in your default browser), I know
some of the steps that we can/should do. So, I'm not going to be
walking in completely empty 'handed', but, I'll let you know when
I've stopped recalling information, and am now on my own...
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Hmm... Okay, let's take
some guesses. Volume must mean volume, with 0 being the lowest,
and whatever the highest number is to the right being the loudest
(16384 is the highest FYI). BPM must mean Beats Per Minute, and
I'm not sure what TPB is, but, it's probably T... Per Beat. Looking
around we find that it is Ticks Per Beat. So, combined with BPM,
we can convert TPB to TPM (Ticks Per Minute). For our example above,
where BPM = 126 and TPB = 4, then we have 126 * 4 = 504 TPM (or,
8.4 Ticks Per Second).
Actually, let's head on over to http://www.buzzmanual.com/
and follow the brief tutorial there. In order to view the tutorial,
click on "Getting Started". Work your way through "Modifying
the machine sound", and then navigate back to this page, and
we'll see what we learned...
Okay, I'm assuming that you visited
the official manual, and have gone through steps: "Starting
Buzz" up to, and including, "Modifying the machine sound".
So, let's see what we've done.
Well, we configured audio to work
in Buzz (so we can hear what we are creating) and have learned how
to navigate within Buzz. We also added our first machine (PrimiFun)
and connected it to the Master 'machine'. We added some notes/sounds
to PrimiFun, and played our creation. We also learned that machines
have options that can be changed (remember our experiment with the
Master machine above?) - making Buzz truly a unique program.
You may have noticed, however, that
our menu is slightly different. So, in order to get a better idea
of our options, I have cataloged the 'right-click menu'. This applies
only to the Stealth Buzz Pack, and not the Massive Buzz Pack (which
contains much more).
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Also, since we are working with Geonik's
PrimiFun, let's put some of the notes that you get with the various
key presses:
- Geonik's PrimiFun : Key Press to
Note
- B = G-4
- C = E-4
- D = D#4
- E = E-5
- G = F#4
- H = G#4
- I = C-6
- J = A#4
- M = B-4
- N = A-4
- O = D-6
- P = E-6
- Q = C-5
- R = F-5
- S = C#4
- T = G-5
- U = B-5
- V = F-4
- W = D-5
- X = D-4
- Y = A-5
- Z = C-4
- 1 = off
- 2 = C#5
- 3 = D#5
- 5 = F#5
- 6 = G#5
- 7 = A#5
- 9 = C#6
- 0 = D#6
In fact, this appears to be the Key
to Note information for most of the machines requiring notes (so
this may be a good thing to hold onto). If you can imagine
that the tables below make up part of a keyboard:
| |
q |
w |
e |
r |
t |
y |
u |
i |
o |
p |
[ |
] |
\ |
Then the notes lay on the keys like
such:
| |
|
C#5 |
D#5 |
|
F#5 |
G#5 |
A#5 |
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C#6 |
D#6 |
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| |
C-5 |
D-5 |
E-5 |
F-5 |
G-5 |
A-5 |
B-5 |
C-6 |
D-6 |
E-6 |
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| |
C-4 |
D-4 |
E-4 |
F-4 |
G-4 |
A-4 |
B-4 |
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As you can tell, the keyboards need
work, but, this was what I did in the amount of time I had to do
it, so... if you don't like them, do something else, and let me
know about it :)
Working your way up the scale:
- z s x d c v g b h n j m
- q 2 w 3 e r 5 t 6 y 7 u
- i 9 o 0 p
Try it out (trying to go one right
after the other in an orderly fashion) and you'll see that it's
true :) The first row starts with C-4, the next with C-5,
and the last with C-6.
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